Nomada Studio named Journey among the games they played while making Gris, and its minimalism above all: no words, a lone figure in a vast, beautiful, ruined landscape, and an emotional arc told through colour and music.
Video Game· 2018· Platformer
Gris: it draws on 4 recorded sources.
The works this one is recorded as drawing on.
Nomada Studio named Journey among the games they played while making Gris, and its minimalism above all: no words, a lone figure in a vast, beautiful, ruined landscape, and an emotional arc told through colour and music.
Nomada cited Playdead's Limbo as an influence on Gris: a wordless side-scrolling platformer about a lone girl, built on atmosphere and art direction rather than combat.
Nomada named Studio Ghibli as an influence on Gris's art, and adapted the kodama tree spirits of Princess Mononoke into the game's own forest creatures.
Nomada cited Playdead's Inside alongside Limbo: a wordless, art-led platformer whose story is told only through its world.