Video Game· 2012· Action

Journey

by Jenova Chen

Journey: 1 recorded work traces back to it.

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What Journey influenced

Works that record this one as a source, with the evidence a contributor gave.

Gris

Video Game · 2018

InfluenceMEDIUM

Nomada Studio named Journey among the games they played while making Gris, and its minimalism above all: no words, a lone figure in a vast, beautiful, ruined landscape, and an emotional arc told through colour and music.

About the work

Journey

In Journey, the player controls a cloaked figure in a vast desert, traveling towards a distant mountain. Other players on the same journey can be discovered, and two players can meet and assist each other, but they cannot communicate via speech or text and cannot see each other's names until after the game's credits. The only form of communication between the two is a musical chime, which transforms dull pieces of cloth found throughout the levels into vibrant red, affecting the game world and allowing the player to progress through the levels. The developers sought to evoke in the player a sense of smallness and wonder and to forge an emotional connection between them and the anonymous players they meet along the way. The music, composed by Austin Wintory, dynamically responds to the player's actions, building a single theme to represent the game's emotional arc throughout the story.